Book
1 of 1 Copy Available
- CENTRAL: Teen Collection Graphic Novel
Summer wars. Part 2
Call Number
- GRAPHIC NOVEL HOSO TEEN (CEN)
Edition
First edition.
Languages
Translated from the Japanese.
Publication Information
New York : Vertical, Inc., 2013.
Physical Description
298 pages : chiefly illustrations (some color) ; 20 cm
Added Uniform Title
Summary
Kenji Koiso is a high school student with a crush on a kendo club beauty, Natsuki Shinohara, and a knack for math. His aptitude with numbers earns him a part-time job working maintenance on the global virtual reality world, OZ. One day, right before summer vacation, Natsuki asks Kenji to do her a favor--accompany her to her great-grandmother's 90th birthday celebration in the Japanese countryside. As Kenji tries to find his footing amongst the boisterous and tightly-knit Jinnouchi clan, he receives a mysterious email with a long code and the message: "Solve me." Little does Kenji know what solving that code could lead to.
Notes
This book reads from right to left.
"Originally published in Japanese as Samaa Wouzu 2, 3 by Kadokawa Shoten, 2010; Samaa Wouzu first serialized in Young Ace, 2009-2010"--Colophon.
Based on the 2009 film directed by Mamoru Hosoda.
Subjects
- High school students > Japan > Comic books, strips, etc.
- Gifted teenagers > Comic books, strips, etc.
- Mathematicians > Comic books, strips, etc.
- Artificial intelligence > Comic books, strips, etc.
- Human-computer interaction > Comic books, strips, etc.
- Cyberspace > Comic books, strips, etc.
- Shared virtual environments > Comic books, strips, etc.
- Online social networks > Japan > Comic books, strips, etc.
- Virtual reality > Comic books, strips, etc.
- Families > Japan > Comic books, strips, etc.
- Teenagers > Japan > Comic books, strips, etc.